AI War 2 The Spire Rises

2024-01-29
AI War 2 The Spire Rises Capa
About this content
In addition to some new captureables, turrets, and other ships that are available in any game after installing this expansion, there are two new main factions. The Scourge is your greatest enemy, the most intelligent and dangerous subgroup of AI. The Fallen Spire is your greatest ally, providing you with unprecedented firepower. You can use both factions, one or none of your campaigns as you wish. Thanks to the lobby customization options, you can even force the Scourge to be your ally against other enemies if you prefer.The Scourge The Scourge is an optional faction that can be activated through the lobby or by activating a beacon in any game. provides a new way for the AI ​​to be more active and attack the player in new ways. For example, they can build some cloaked ships and then suicide them in their economic command stations behind their defenses. Give the player some juicy infrastructure targets that can be killed to weaken the enemy. It's always fun to destroy your enemies' production facilities. Scourge units can organize themselves into Fireteams, granting unprecedented flexibility and the ability to coordinate their attacks across the galaxy. Fireteams were developed to fuel the Scourge, although they have now also been made to work for several other factions. A giant scary ship called the Nemesis may appear if you ACTUALLY get on it with them, but encounter Subduers before then. The Scourge is canonically allied with the AI, but you can have a scourge allied with players or an independent team scourge (Marauders, Nanocaust, and Scourge as a team are terrifying). to eliminate minor annoyances, and don't need to bother your main processors with petty things. The AI ​​took various races it conquered in the Arcenverse, twisted them through genetic engineering, and fused them into a new, powerful force to crush its enemies. The primary races that the Scourge uses are Thoraxians, Peltians, Neinzul, Evucks, Burlusts... and even the Spire. Fallen Spire The Fallen Spire is an optional faction that can be activated through the lobby or by activating a beacon in any game. The core of the gameplay is epic battles to capture the Spire's relics and the powerful ships and cities you get as a result. Get some really big weapons that scare the AI: build entire spire cities of various complexities and styles, which are improved as you build more cities and structures. The AI ​​now has a reason and ability to bring back extra-galactic forces from the mysterious “main war” to fight you and the pinnacle openly. You have the freedom to advance to an alternate victory condition through this faction, or just build one or more cities and use the extra firepower. Try the fallen spire on a gradient scale, doing whatever you want, without having to choose “completely fallen spire” or “completely unfallen spire”. Let's explore a little more of the pinnacle's lore than in previous games. . Give players the chance to “crush the galaxy for fun and profit” by heading to a brand 7 city, well above the brand 5 level required for the alternate victory condition. At this point, you're just dabbling in it, but it feels so rewarding to be the big deal for a change. Lore: The AI ​​has crushed the Spire empire in its home galaxy. Some Spire units have arrived in our galaxy and can rebuild their empire and take revenge. The AI ​​has captured many Spire reactors and is trying to harness their power in hooded research labs. There are also some hidden pinnacle relics scattered around the galaxy about past battles. What else is there? Without spoiling everything there is (that's what the wiki is for): over 30 turrets for you and the AI ​​to use; Much more than in the base game.Equip Drones, Bombards, Viral Shredders and Tesla Torpedo FrigatesFive new Arks to find and capture in any game! A variety of new game mechanics used by new Arks, towers and so on. Any mods can make use of these new mechanics, whether you have the expansion or not. Four new smaller captureables to find across the galaxy while you're chasing larger targets. Dozens of new ships and structures in the Scourge factions and of the fallen towers Integration with the base game factions! Macrophages, Nanocaust, and Marauders can interact with the Spire and create new unique units if they are also activated while you touch the fallen spire. Additional music! Not as big an addition as some previous cases, but some really exciting pieces.Added to the base game simultaneously with this expansion Many things for the base game have received major updates, at no cost to you, as we created this expansion. The “fire crews” of the Scourge have been carried over into the AI ​​itself and the other scarier factions, making the AI ​​much smarter overall. Targeting improvements and other AI efficiency and performance improvements benefit all factions, expansion or otherwise. The lighting and materials used in the game make everything more beautiful. We had to touch up all the existing ships and structures from the base game to make this happen. Loads of requested features, like the ability to load quick matches (or even savanna games) into the lobby for greater customization before starting a new game. The Extragalactic Warfare features that the AI ​​brings against Fallen Spire are technically part of the base game, so any other faction or mod can use them in the future if desired. AI War 2 grows even bigger with this massive new expansion, bringing this plus the base game to roughly the same level as the amount of content in AI War Classic plus. its first four expansions. But that downplays the fact that we're really emphasizing quality over quantity, despite the sheer scope of things. There was never a faction like the Scourge in AI War Classic, because that was one of the many things the old engine simply couldn't do.” • support – however, the fan-favorite “hybrid hives” were the original inspiration for the Scourge. The “fireteams” concept used in Scourge was such a massive upgrade to the general AI that we carried it over to most of the game's base factions in AI War 2. But even so, the Scourge stands alone as the most adaptable and The first AI War had the Fallen Spire in its third expansion, and that faction is now returning with this expansion, and that has always been a fan favorite. We thought the original Fallen Spire was great, but it was also quite restricted in the experiences it could provide simply due to the restrictions of the original game. The sequel version features more ways to capture relics (train robberies!), much more interesting and unique AI forces to combat your titans (extragalactic warfare units!), and many more Spire City buildings for a much more unique and interesting on your part Additionally, some favorite pieces/frigates from the first game are returning with this expansion, but the turrets and Arks this expansion adds are all new and use a variety of new mechanics (death grip, where ships deal damage extras to ships) they pull, it's their favorite). The first game tended to include a little bit of everything in every expansion (ships, maps, AI types, factions, etc.), and sometimes this led to some elements being a bit watered down, especially in later expansions. With this sequel, our approach is much more personalized for every expansion we do. We add a ton of value for the price to anything we do, but we also keep things more thematic and focused, and we hope each expansion feels more unique and rich because of it.

Download Area

MEGA
UPTOBOX
1FICHIER
UPLOADHAVEN
YANDEX
DROPAPK
OPENLOAD
SENDIT
DL.FREE
MEGAUP
FILESUPLOAD
DAILYUPLOAD
USERSCLOUD
RAPIDGATOR
NITROFLARE
TURBOBIT
HITFILE
FILERIO
MIRRORACE
JHEBERG
GO4UP
MULTI LINKS
INDISHARE
Minimums:
Requires a 64-bit processor and operating system
OS: Windows 7, 8.1, or 10 64bit
Processor: Dual Core 64bit CPU (2.2+ GHz Dual Core CPU or better)
Memory: 4 GB RAM
Video Card: NVIDIA GTX 510+, Radeon HD5900+, or Intel HD4000+
DirectX: Version 11
Storage: 1 GB space available
Other notes: Disk space requirements are in addition to base game.


Recommended:
Requires a 64-bit processor and operating system
Processor: Any Quad Core or 3.0+ GHz Dual Core CPU
Memory: 6 GB RAM
Video card: NVIDIA GTX 660 2GB / AMD HD 7870 2GB
DirectX: Version 11
MEGA
UPTOBOX
1FICHIER
UPLOADHAVEN
YANDEX
DROPAPK
OPENLOAD
SENDIT
DL.FREE
MEGAUP
FILESUPLOAD
DAILYUPLOAD
USERSCLOUD
RAPIDGATOR
NITROFLARE
TURBOBIT
HITFILE
FILERIO
MIRRORACE
JHEBERG
GO4UP
MULTI LINKS
INDISHARE
IMPORTANT: BEFORE INSTALLING THE GAME YOU MUST INSTALL THE ESSENTIAL PROGRAMS FOR YOUR GAMES TO RUN .

[1] - Download the Game via Torrent (How to Download Torrents) or MultiLinks.

[3] - Go to your .ISO file (How to use . ISO) and Emulate it.

[4] - After emulating the .ISO file, a new DVD will appear for you in "My Computer".

[5] - Open it and run the Setup.exe file and install your game.

[6] - After you finish installing the game, go to the emulated DVD or in your .ISO file, look for a folder with the name of the Release that launched the game (Codex, Skidrow, CPY, Plaza).

[7] - Open the folder and copy all the files from that folder, and paste it into the folder where your game has been installed.

[8] - Disable Antivirus and Windows Defender as they can block the game!

[9] - Once installed, right click on the game icon and "RUN AS ADMINISTRATOR" (it's important to always open the game this way).

[10] - Enjoy the game! Thank you for visiting our website, remember if you like the game buy it! and share our post on Facebook so more people can download the game.

Still don't know how to install it? Go to ".NFO" in the "DESCRIPTION" tab and learn how to install written by the content creators themselves :)

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