Kenshi

2024-01-29
Kenshi Capa
HERE'S HOW TO TRANSLATE YOUR GAME
A free-roaming, team-based RPG with fire in open-world gameplay features rather than a linear story. Be a merchant, a thief, a rebel, a warrior, an adventurer, a farmer, a slave or just food for cannibals. Research new equipment and create new equipment. Buy and upgrade your own buildings to use as safe, fortified havens when things get bad, or use them to start a business. Ally with or oppose the world's various factions as you strive to gain the strength and goods necessary to simply survive in the hostile wilderness. Train your men from insignificant victims to master warriors. Save your teammates and get them home alive.Free gameplay in an impeccable game world in the largest single-player RPG world since Daggerfall, spanning over 870 square kilometers. The game will never try to limit or restrict your personal play style. Build as many characters as you want and form an entire team to fight for you. Characters will grow and become stronger with experience, not only in attributes but also in appearance. Original take on the hybrid RTS-RPG genre. No “hero” characters with artificially stronger attributes than anyone else — every character and NPC you meet is potentially an equal and has a name, a life. You are not the chosen one. You are not big and powerful. You do not have more “hit points” than others. You are not the center of the universe nor are you special. Unless you work for it. Build a base to research new technologies, upgrade defenses, and create new equipment. Buy and upgrade your own buildings to use as safe, fortified havens when things get bad, or use them to start a business. Gameplay variation and possibilities. Be good, bad, businessman, thief, live in a city, in the desert, travel alone, in hordes, build a fortress, destroy a city. Dedicate yourself to freeing slaves or perhaps even becoming one. Dynamic world in constant change. Help or hinder whoever you want or keep to yourself — the world doesn't stop spinning. It's not just a “game”: you are living and surviving in a simulated world. Cannibals will capture you and eat you alive or slave traders will sell you and force you to work in the mines. These events are unscripted: they are a normal part of this chaotic world that ruins your life at random. Anything can happen and it is also possible to overcome anything according to your strength. Completely unrated. The world doesn't level up with you, and stores don't only change stock to items that match your level. At the beginning of the game, almost everyone will be stronger than you and it will always be a fight to survive. The game won't hold your hand or help you when you fall. Realistic medical system that affects gameplay. A character with an injured leg will limp or crawl and slow the team down, and if you have injured arms you'll have to use your one-handed sword or nothing at all. Serious injuries will result in amputations and replacement with robotic limbs. Blood loss can make you faint and the blood will attract predators. A character's attributes are susceptible to equipment, hindrances, blood loss, wounds, and hunger. Intelligent AI that allows characters to discuss and work towards long-term goals and desires. Teams work together and carry their injured to safety. You can configure characters to take care of micromanagement for you and produce at your base. Ally with or oppose the world's various factions as you strive to gain the strength and goods necessary to simply survive in a hostile environment. Developed independently without design influences or changes dictated by men in gray suits who have never played anything in their lives. Original game world. There are no fantasy clichés. There is no magic.